Gem Handling

Big thanks to Dancerer for this wonderful graph! Info taken from Nodiatis forum.

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Skill description:

At skills of 10, 20, and 50 you can have 2, 3, and 4 like gems in your pouch instead of just 1. Additionally every point in this skill provides a 1% chance of starting combat with any aura gems in your second, third and fourth top pouch slots immediately in play. At a skill of 100 they will always start in play

Gem Handling analysis

Since this skill advancement is not linear like most - I thought some of you might appreciate this graph showing the chances of getting 1, 2, 3 or Any of the aura gems in your 2nd,3rd and 4th highest positions drawn when battle starts for each level in this skill.

This graph assumes 3 aura gems are in these 3 slots.
Vertical is percent and horizontal is skill level.

GemHandling.jpg
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